Having riso printed copies of the zine’s subsequent issues ready for distribution, I turned my focus towards the PLAYSTYLE website. Despite wanting initially to focus only on creating a physical discourse separate from the traditions of the medium, I decided that for the sake of accessibility, it was only right to have an online presence.… Continue reading 3-8
Author: Oliver Dominic Jameson
3-7
I spent most of my recent working time polishing up the system and putting together the subsequent issues using the content I have prepared. My original aim was 10 issues completed to constitute a ‘substantial body of work’ but due to some elements outside my control (delays in receiving interview responses etc) this is looking… Continue reading 3-7
3-6
MagCulture’s allocation of copies of the first issue were quickly taken. It’s in people’s hands; this is good. Having begun to narrow down the details of my system with regards to typefaces and column structure, I began considering how I would expand upon the publication’s format to accommodate longer-form content. In particular, I have an… Continue reading 3-6
3-5
Distribution is a key factor in many of the design decisions I have made thus far. Having refined the design system somewhat, I was advised to experiment with material and printing methods to consider more closely how I would get this publication into the world. Once I came upon my current accordion fold configuration through… Continue reading 3-5
3-4
I opted to use the name ‘PLAYSTYLE’ for the publication. It’s a name I’ve been intent on using for some time in some capacity; the idea for this project far predates GCD, though its form is evolving naturally. In the context of games, a ‘playstyle’ is simply ‘how you go about playing the game’ and… Continue reading 3-4
3-3
I’ve abandoned the idea of a wholly handmade publication as I feel it simply does not do the content I have prepared justice. The juxtaposition between digital subject matter and handmade production is interesting, though my execution of the idea was too harsh in this case. I am still interested in something that can be… Continue reading 3-3
3-2
I have no such delusion that physical or print media is somehow beyond elitism and gatekeeping. If anything, it has historically served as a platform in which a certain line of cultural understanding has been formed and enforced. At a time, the journalist served as the mediator of taste and opinion, able to dictate an… Continue reading 3-2
3-1
Until this point, my projects have all examined unseen rules codified into the spaces we inhabit; conditions we must accept in exchange for our continued presence in a place. Intervening in and therefore drawing attention to these rules has been in the centre of my mind when developing my practice, searching for ways of making… Continue reading 3-1
2-18: TRANSPARENT METHODOLOGY
During the writing of the research paper, I had been keen to find some way to allow for the text itself to interface with space, so as to avoid an isolation of its ideas from the actuality it discusses. In some sense, I had hoped that the research paper could in some part become a… Continue reading 2-18: TRANSPARENT METHODOLOGY
2-17: METHODOLOGY FOR SPATIAL INTERVENTION
In the final version of my research paper, I decided to abandon the dossier component (see 2-15), feeling that it lacked clear criticality existing as a purely visual element. Instead, as I began to compile relevant notes and narratives of works that embodied the idea of spatial intervention as a form of documentary, I started… Continue reading 2-17: METHODOLOGY FOR SPATIAL INTERVENTION