In my research paper I will be proposing that spatial interventions can serve as a form of documentary. Particularly, I will be examining the ways in which creative works use reality as a material and serve in some way a documentary function in their treatment of the tangible and intangible aspects of space. My current… Continue reading 2-15: SPATIAL INTERVENTION AS DOCUMENTARY
Tag: Heterotopias
2-6: HETEROTOPIAS IN SEQUENCE
Each of the rooms of my gallery simulation are designed in isolation. In a sense, they are wholly individual ‘worlds’, connected only through the game’s mechanics — passing through a ‘door’ will bring the viewer to another, randomly selected room, with no repeats occurring until every room has been viewed at least once. Each iteration… Continue reading 2-6: HETEROTOPIAS IN SEQUENCE
2-4: DIGITAL HETEROTOPIAS
RE-CREATION / MODIFICATION The next stage of my project began with the creation of a 3D model of a single-storey gallery building. Void of any contents, patrons or other components related to the gallery experience, it was intended as a purely ‘physical’ means to an end for virtually simulating the rules of a ‘white cube’… Continue reading 2-4: DIGITAL HETEROTOPIAS