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OLIVER JAMESON MAGCD

Tag: Video Games

2-5: GAME WORLDS AS PARTICIPATORY SPACES

In previous writings I alluded to a case for the video game or simulation to be considered a unique form of artwork in that the medium is detached in some way from lived experience (see 2-3). This is not to discount the medium’s ability to bring together art and life, as the likes of composer… Continue reading 2-5: GAME WORLDS AS PARTICIPATORY SPACES

Published 26/05/2021
Categorised as Unit 2 Tagged Unit 2, Video Games, Virtual Space

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